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Thread: Interactive Saber Builder

  1. #11

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    What would be cool- an option to paint the different parts.

  2. #12

    Default

    hmm... I miht be able to work in a 'tinting' feature.. to maybe replicate most of the powder coat colors...

    nice option/add.. thanks


    Feature Request List:

    1.) part coloring/tinting
    2.) pricing
    3.) parts list

  3. #13

    Default

    OK.. I added a pommels, bladeholders & hilts/center section to the app..

    what I need now are the images you want to be USED in the bigger are/display to actually drag and build your sabers.

    is the general consensus to use the MHS image file that has been floating around here?

    (also these images can be a side view of a piece too if you want to build it that way)

    I just need a few images so I can start playing with getting them in there and interactive..

  4. #14
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    Default

    I'd suggest to use the bmp file i made up for the time being

  5. #15

    Unhappy

    It doesn't work for me. Or, well the page loads and all that. But when I click on for example:
    "Pommels" nothings happens.

    This could be just because I'm a mac user.
    The point of this is actually out to lunch.

  6. #16

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    the ONLY thing ANYONE should see so far is:

    1.) you click on a section/link from the MAIN (left) NAV/MENU, and those part options should load below.. (scrollable left & right..if there are more options that can be displayed in that area...8 max maybe?)


    THATS IT! lol..

    Im still working on it..

    AH-

    if thats the images everyone wants to use..thats fine.. I'll find the link somewhere and start trying to crop them out so they do not have ANY backgrounds..(transparent)

  7. #17

    Default

    is tis the latest/greatest image file to be cropping from?

    http://k-squared.com/Lightsabers/Ren...Parts%20v2.bmp

    thanks

  8. #18

    Default

    Quote Originally Posted by Enolmano View Post
    It doesn't work for me. Or, well the page loads and all that. But when I click on for example:
    "Pommels" nothings happens.

    This could be just because I'm a mac user.
    I'm having the same issue. firefox on mac.

  9. #19
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    Default

    Quote Originally Posted by xl97 View Post
    is tis the latest/greatest image file to be cropping from?

    http://k-squared.com/Lightsabers/Ren...Parts%20v2.bmp

    thanks

    that one is out of date. Use this one.
    http://k-squared.com/Lightsabers/Ren...er%20mkIII.bmp

    the folder http://k-squared.com/Lightsabers/Renders/
    contains the "bling" file with shrouds and graflex buttons
    as well as several versions of the powdercoating.

  10. #20

    Default

    ok..dang. I had already taken things form the link I posted..LOL

    I hope what ive doen so far hasnt 'changed' (just BL's, hilts & pommels so far)

    MAC USERS-

    Sorry.. not sure.. I use FireFox on a PC.. (I havent tested on IE yet).. BUT I can say this.. the Flash movie IS NOT embedded correctly in the HTML page..

    this SHOULD help anyone using IE, nd gets the prompt/nag of "Click TO Activate This ActiveX Control"...etc..


    Are your Flash players up to date? (check browser plug-ins)..

    and for those having problems you DO NOT SEE any parts load at the bottom.. correct?


    General Question:

    Im having troubles figuring out how the application should work.

    Specifically the "layering/stacking" (depth) of each image or section.

    Here are the TWO scenarios I have come up with..


    1.) "FREE FOR ALL":

    meaning there is no 'constraints' (per se`) one what 'level/layer/depth' ANY image (object) can be at.. and this will be controlled by clicking on it.. clicking on an image will immediately bring it to the TOP..

    Pros: you can see where you are dragging & what object you are dragging as it will be ON TOP.. no matter how many images/pieces you have on the stage

    Cons: If you working on a build/saber and want to move a 1.24 sink tube core, that has button, bladeholder/shroud, cover/sleeve & switches already placed.. the 1.25 sink tube you built on is NOW ontop..


    2.) "Section Layering":
    meaning, each section will have its own STATIC stacking oder/layer order (placement)

    hilts/extensions always on layer 1
    bladeholders always on layer 2
    misc parts always on layer 3
    covers/sleves always layer 4
    screws/switches always on layer 5

    etc..etc

    Pros: gives us a more ordered building structure (for the application & usability)

    Cons: takes away some imagination/creative choices I can imaging.
    cant always count on what parts are to go where.. bling (o-rings for example) coudl go UNDER a cover/sleeve or bling (screws) could go over a cover/sleeve..

    open to whatever you guys think.. just want to do it right the first time.. Im not one who like to go back and re-code.. adding patches or band-aids to pre-exsisting routines..



    thanks..

    keep it coming guys.

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