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Crystal Focus trick
I had an idea... so I tried it - works great!
If you're like me and not to interested in the force feature of Erv's board. Problem is - I keep activating the force sound when I'm trying to do a blaster deflection scene.
Here's the trick - you can use it as a second blaster sound!
All you do is keep the force enabled (in the config file), and use one of the clash sounds that sounds like a blaster deflection or make a new sound file. Copy and paste the sound into your sound bank file and call it "force.raw".
The result is that you get a second distinct blaster sound when you happen to trigger the force effect.
Cheers,
MC
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