Madcow
12-28-2007, 09:41 PM
I had an idea... so I tried it - works great!
If you're like me and not to interested in the force feature of Erv's board. Problem is - I keep activating the force sound when I'm trying to do a blaster deflection scene.
Here's the trick - you can use it as a second blaster sound!
All you do is keep the force enabled (in the config file), and use one of the clash sounds that sounds like a blaster deflection or make a new sound file. Copy and paste the sound into your sound bank file and call it "force.raw".
The result is that you get a second distinct blaster sound when you happen to trigger the force effect.
Cheers,
MC
If you're like me and not to interested in the force feature of Erv's board. Problem is - I keep activating the force sound when I'm trying to do a blaster deflection scene.
Here's the trick - you can use it as a second blaster sound!
All you do is keep the force enabled (in the config file), and use one of the clash sounds that sounds like a blaster deflection or make a new sound file. Copy and paste the sound into your sound bank file and call it "force.raw".
The result is that you get a second distinct blaster sound when you happen to trigger the force effect.
Cheers,
MC